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Technologies

Mobile & Native Apps

Your business in your customers' hands

iOS and Android applications — cross-platform or fully native — designed for real-world conditions, poor connections and small screens included.

Technologies we use

  • React Native
  • Flutter
  • Swift
  • Kotlin
  • TypeScript
  • Firebase
  • REST and GraphQL APIs
  • SQLite
  • App Store Connect
  • Google Play Console

We choose tools to suit your project and your team — not the other way round.

What we do

Capabilities

  • Cross-platform apps

    One codebase for iOS and Android with React Native or Flutter, so you reach both platforms without paying to build twice.

  • Native iOS and Android

    Swift and Kotlin where the app depends on platform features, heavy graphics or performance that cross-platform cannot match.

  • Offline-capable apps

    Local storage and sync that keep the app usable on a weak connection and reconcile cleanly when it returns.

  • Device and hardware features

    Camera, GPS, Bluetooth, biometrics, barcode scanning and push notifications, integrated properly rather than bolted on.

  • Store release and updates

    We handle App Store and Play Store submission, review feedback, staged rollouts and the update cadence afterwards.

Our approach

Designed for how phones are actually used

A phone is used one-handed, in a hurry, on a train, with one bar of signal and a nearly flat battery. An app that only behaves on a fast connection in an office is an app that fails exactly when someone needs it.

So we design for the awkward cases from the beginning: what the screen shows while data is loading, what happens when a request fails halfway, how the app recovers when the connection returns, and how much battery and data it quietly consumes.

Fewer things, done properly

Mobile punishes clutter. The apps that people keep are the ones that do a small number of things exceptionally well and make them reachable in a tap or two.

We help you decide what belongs in the first release and what can wait, then build that core to a standard your customers will notice — quick to open, obvious to use, and consistent with what the platform has already taught them to expect.

After the launch

Releasing an app is the start of its life, not the end. Operating systems change every year, store requirements shift, and usage data tells you things no plan predicted. We stay with the app: monitoring crashes, keeping it compliant, and building the next thing your users turn out to need.

How the work runs

  1. 1

    Define the core

    We identify the few things your app must do brilliantly on a small screen, and resist the pull to ship everything at once.

  2. 2

    Design for the platform

    Interfaces that follow iOS and Android conventions, so the app feels native to whoever is holding it.

  3. 3

    Build and iterate

    Regular builds you can install and use on your own device, not screenshots of progress.

  4. 4

    Test on real devices

    Testing across screen sizes, OS versions and network conditions, including the slow and interrupted ones.

  5. 5

    Release and monitor

    Store submission, then crash reporting and usage monitoring so problems are found before your users report them.

Questions

Frequently asked

Let’s build something dependable together

Tell us what you are trying to achieve. We will tell you honestly whether we are the right people to help, and what it would take.