Mobile & Native Apps
Your business in your customers' hands
iOS and Android applications — cross-platform or fully native — designed for real-world conditions, poor connections and small screens included.
Technologies we use
- React Native
- Flutter
- Swift
- Kotlin
- TypeScript
- Firebase
- REST and GraphQL APIs
- SQLite
- App Store Connect
- Google Play Console
We choose tools to suit your project and your team — not the other way round.
What we do
Capabilities
Cross-platform apps
One codebase for iOS and Android with React Native or Flutter, so you reach both platforms without paying to build twice.
Native iOS and Android
Swift and Kotlin where the app depends on platform features, heavy graphics or performance that cross-platform cannot match.
Offline-capable apps
Local storage and sync that keep the app usable on a weak connection and reconcile cleanly when it returns.
Device and hardware features
Camera, GPS, Bluetooth, biometrics, barcode scanning and push notifications, integrated properly rather than bolted on.
Store release and updates
We handle App Store and Play Store submission, review feedback, staged rollouts and the update cadence afterwards.
Our approach
Designed for how phones are actually used
A phone is used one-handed, in a hurry, on a train, with one bar of signal and a nearly flat battery. An app that only behaves on a fast connection in an office is an app that fails exactly when someone needs it.
So we design for the awkward cases from the beginning: what the screen shows while data is loading, what happens when a request fails halfway, how the app recovers when the connection returns, and how much battery and data it quietly consumes.
Fewer things, done properly
Mobile punishes clutter. The apps that people keep are the ones that do a small number of things exceptionally well and make them reachable in a tap or two.
We help you decide what belongs in the first release and what can wait, then build that core to a standard your customers will notice — quick to open, obvious to use, and consistent with what the platform has already taught them to expect.
After the launch
Releasing an app is the start of its life, not the end. Operating systems change every year, store requirements shift, and usage data tells you things no plan predicted. We stay with the app: monitoring crashes, keeping it compliant, and building the next thing your users turn out to need.
How the work runs
- 1
Define the core
We identify the few things your app must do brilliantly on a small screen, and resist the pull to ship everything at once.
- 2
Design for the platform
Interfaces that follow iOS and Android conventions, so the app feels native to whoever is holding it.
- 3
Build and iterate
Regular builds you can install and use on your own device, not screenshots of progress.
- 4
Test on real devices
Testing across screen sizes, OS versions and network conditions, including the slow and interrupted ones.
- 5
Release and monitor
Store submission, then crash reporting and usage monitoring so problems are found before your users report them.
Questions
Frequently asked
Let’s build something dependable together
Tell us what you are trying to achieve. We will tell you honestly whether we are the right people to help, and what it would take.